http://www.smogon.com/dp/pokemon/blissey
EVs Blissey needs 252 Defense EVs, always. You may think "But Blissey is supposed to be taking special hits, not physical, so why all the Defense EVs?". The reason for this is that you get over double the ability to take physical hits by maxing your Defense EVs. This is a huge increase. In fact, 252 Defense Blissey takes neutral physical hits about as well as 252 HP Scizor or Spiritomb. It's nice to be able to take weaker physical hits and do what you need to do. Most sets will want a Calm nature. The Special Defense EVs given on the Wish Blissey set lets you survive even a critical hit Choice Specs Modest Lucario Aura Sphere, and you are 3HKOed by non-critical hit Aura Spheres. This is probably the Special Defense level most people will want. It still guarantees a 3HKO from Choice Specs Gengar Focus Blast. Modest Choice Specs Heatran with Flash Fire activated also has to roll absolute max damage twice (less than a .066% chance, so negligible compared to the chance to get a critical hit) to 2HKO Blissey, otherwise it's a 3HKO with Leftovers. Nasty Plot Adaptability Porygon-Z Hyper Beam with Life Orb does less than 80% max. The EVs given on the "Cleric" set adds more Special Defense at the cost of Special Attack. This is the most Special Defense most Blissey should use in OU. The Diverse Blissey's EVs are there mostly to show what a lot of people still use. This is primarily a hold-over from ADV, when Blissey didn't need any EVs to wall special attacks. You can use any of the EV spreads on any of the Pokemon. The Calm Mind set is unique—you should probably only use that spread on that set. You most likely will not need to focus on Special Defense as much for the Calm Mind Blissey because it boosts its Special Defense with Calm Mind. You also don't need to put as much Special Defense on the Charm Blissey thanks to Light Screen helping out there, which is why it's significantly less bulky. In all of ADV and in early DP, the instinct of most top players is to max Defense, and use a Bold nature, relying on Blissey's high base HP and Special Defense to take special hits. The level of special threats has risen in DP, however, to the point where this is not the best way to go. The following examples may seem extreme, but many people rely on Blissey to take nearly all of their special attacks, meaning it needs to be able to stand up to a massive beating. If Blissey invests in Special Defense, it is 3HKOed by Choice Specs Lucario Aura Sphere, instead of 2HKOed. Gengar can 2HKO a Blissey that doesn't invest in Special Defense with Focus Blast if Stealth Rock is down or if there is a Sandstorm going, both of which are incredibly easy to do. Choice Specs Flash Fire Heatran using Fire Blast will often 2HKO Blissey even without ancillary damage if it has no Special Defense EVs, while investing in them with Calm means it never will. In extreme cases, Calm Blissey can stall out certain bulky attackers that Calm Mind up and abuse Rest, running them out of attacks in place of directly fainting them. The primary danger of this is that Blissey is vulnerable to be 2HKOed by Choice Band Adamant Dugtrio. However, Blissey can stall it out of PP with Wish + Protect or Toxic + recovery, or it can stop Dugtrio with Counter or a powerful Ice Beam. When you consider that many Dugtrio run Life Orb so they can't be a victim of a powerful Pursuit as easily, and nearly all Dugtrio are Jolly to be faster than Infernape, this reason begins to hold even less water. 這算是我的想法 |