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Originally posted by hillfreeze at 2005-7-1 05:15 PM: 而家講緊用忍耐再用起死回生~~用保護有咩用?! 仲有講緊物攻~~佢特性係1/3hp~~火系招數1.5倍喎~唔關事架喎
Originally posted by Pocl at 2005-7-1 05:10 PM: 如果玩忍耐就一定要有果 如果冇果玩黎都冇意義 係咁不如用保護算數 即使用忍耐黎是想特性發動 都應該帶果的
Originally posted by Driver at 2005-7-1 05:00 PM: 道具以加速果/先爪作配合
Originally posted by Driver at 2005-7-1 02:52 PM: 佢雙攻都唔錯...不過個人主張玩物攻(貪佢格鬥招多~~) 幾種建議配法(廢事解釋, 請自行理解) 物攻:+++/
Originally posted by 壬生京四郎 at 2005-7-1 03:09 PM: 點解加呢招?會混亂wo
Originally posted by Driver at 2005-7-1 14:52: 佢雙攻都唔錯...不過個人主張玩物攻(貪佢格鬥招多~~) 幾種建議配法(廢事解釋, 請自行理解) 物攻:+++/ 特攻:++ ...
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