[/td][td]Antidote[/td][td]Cures one Pokémon of the Poison status effect[/td][td]Pokémart
[/td][td] Awakening[/td][td] Awakens one Pokémon with the Sleep status effect[/td][td]Pokémart (Must have at least 1 Badge)
[/td][td] Burn Heal[/td][td] Cures one Pokémon of the Burn status effect[/td][td]Pokémart (Must have at least 1 Badge)
[/td][td] Elixir[/td][td] Restores 10 PP to every move of a selected Pokémon[/td][td]Route 212
[/td][td] Energy Root[/td][td] Restores 200 HP to one Pokémon; it has a bitter taste[/td][td]Eterna Herb Shop[/td][td]800[/td][/tr][tr][td]
[/td][td] Energypowder[/td][td] Restores 50 HP to one Pokémon; it has a bitter taste[/td][td]Eterna Herb Shop[/td][td]500[/td][/tr][tr][td]
[/td][td] Ether[/td][td] Restores 10 PP to one Pokémon's selected move[/td][td]Eterna Forest
[/td][td] Fresh Water[/td][td] Restores 50 HP to one Pokémon[/td][td]Veilstone Dept. Store (5th Floor Vending Machine)[/td][td]200[/td][/tr][tr][td]
[/td][td] Full Heal[/td][td] Cures one Pokémon of any status effect[/td][td]Pokémart (Must have at least 5 Badges)
[/td][td] Full Restore[/td][td] Restores all HP to one Pokémon and cures them of any status effects[/td][td]Pokémart (Must have at least 8 Badges)
[/td][td] Heal Powder[/td][td] Cures one Pokémon of any status effect; it has a bitter taste[/td][td]Eterna City Herb Shop[/td][td]450[/td][/tr][tr][td]
[/td][td] Hyper Potion[/td][td] Restores 200 HP to one Pokémon[/td][td]Pokémart (Must have at least 5 Badges)
[/td][td] Ice Heal[/td][td] Defrosts one Pokémon with the Frozen status condition[/td][td]Pokémart (Must have at least 1 Badge)
[/td][td] Lava Cookie[/td][td] Cures one Pokémon of any status effect[/td][td]Valor Lakefront
[/td][td] Lemonade[/td][td] Restores 80 HP to one Pokémon[/td][td]Veilstone Dept. Store (5th Floor Vending Machine)[/td][td]350[/td][/tr][tr][td]
[/td][td] Max Elixir[/td][td] Restores all PP to every move of a selected Pokémon[/td][td]Mt. Coronet
[/td][td] Max Ether[/td][td] Restores all PP to one move of a selected Pokémon[/td][td]Wayward Cave
[/td][td] Max Potion[/td][td] Restores all HP to one Pokémon[/td][td]Pokémart (Must have at least 7 Badges)
[/td][td] Max Revive[/td][td] Revives a fainted Pokémon and fully restores it's HP[/td][td]Route 213
[/td][td] MooMoo Milk[/td][td] Restores 100 HP to one Pokémon[/td][td]Route 210 (Café Cabin)
[/td][td] Old Gateau[/td][td] Cures one Pokémon of any status effect[/td][td]Old Chateau[/td][td]N/A[/td][/tr][tr][td]
[/td][td] Paralyze Heal[/td][td] Cures one Pokémon of the Paralyze status effect[/td][td]Pokémart
[/td][td] Potion[/td][td] Restores 20 HP to one Pokémon[/td][td]Pokémart
[/td][td] Revival Herb[/td][td] Revives a fainted Pokémon and fully restores it's HP; has a bitter taste[/td][td]Eterna City Herb Shop[/td][td]2,800[/td][/tr][tr][td]
[/td][td] Revive[/td][td] Revives a fainted Pokémon and restores half of it's max HP[/td][td]Pokémart (Must have at least 3 Badges)
[/td][td] Sacred Ash[/td][td] Revives all fainted Pokémon and fully restores their HP[/td][td]Must transfer from FireRed or LeafGreen (Navel Cavern; behind Ho-Oh)[/td][td]N/A[/td][/tr][tr][td]
[/td][td] Soda Pop[/td][td] Restores 60 HP to one Pokémon[/td][td]Veilstone Dept. Store (5th Floor Vending Machine)[/td][td]300[/td][/tr][tr][td]
[/td][td] Super Potion[/td][td] Restores 50 HP to one Pokémon[/td][td]Pokémart (Must have at least 1 Badge)
[/td][td]Adamant Orb[/td][td]Raises the Steel and Dragon-type moves of Dialga[/td][td]Mt. Coronet[/td][/tr][tr][td]
[/td][td]Amulet Coin[/td][td]Double Money is Earnt from Battles[/td][td]Amity Square[/td][/tr][tr][td]
[/td][td]Big Root[/td][td]Portion of HP recovered increases when using HP-stealing moves[/td][td]Route 214[/td][/tr][tr][td]
[/td][td]Black Belt[/td][td]Any Fighting-type move's power is increased by 10%[/td][td]Route 221[/td][/tr][tr][td]
[/td][td]Black Sludge[/td][td]Gradually recovers HP of Poison type holders; lowers HP for all others[/td][td]Wild Croagunk and Toxicroak[/td][/tr][tr][td]
[/td][td]Blackglasses[/td][td]Any Dark Type Move's Power is increased by 10%[/td][td]Celestic Town[/td][/tr][tr][td]
[/td][td]Blue Scarf[/td][td]When Attached, Raises Beauty Stat in Super Contests[/td][td]Pastoria City (Leading Pokémon's Beauty stat must be 200 or more)[/td][/tr][tr][td]
[/td][td]Bright Powder[/td][td]Raises Evasiveness[/td][td]Battle Frontier (48 Battle Points)[/td][/tr][tr][td]
[/td][td]Charcoal[/td][td]Any Fire-type move's power is increased by 10%[/td][td]Route 227[/td][/tr][tr][td]
[/td][td] Choice Band[/td][td] Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back[/td][td]Battle Frontier (48 Battle Points)[/td][/tr][tr][td]
[/td][td]Choice Scarf[/td][td]Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back[/td][td]Battle Frontier (48 Battle Poitns)[/td][/tr][tr][td]
[/td][td]Choice Specs[/td][td]Raises Sp. Attack by x1.5, but only allows the use of one attack until the Pokémon is called back[/td][td]Celestic Town (4:00am - 9:59am)[/td][/tr][tr][td]
[/td][td]Cleanse Tag[/td][td]Wild Pokémon Encounter Rate Lowers if holder is first in the party[/td][td]Lost Tower[/td][/tr][tr][td]
[/td][td]Damp Rock[/td][td]Prolongs number of turns of Rain Dance[/td][td]The Underground[/td][/tr][tr][td]
[/td][td]Deepseascale[/td][td]Clamperl's Special Defense increases by x2[/td][td]Wild Relicanth, Chinchou and Lanturn (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Deepseatooth[/td][td]Clamperl's Special Attack increases by x2[/td][td]Wild Carvanha and Sharpedo (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Destiny Knot[/td][td]If user becomes infatuated, foe becomes infatuated as well[/td][td]Route 224[/td][/tr][tr][td]
[/td][td]Draco Plate[/td][td]Raises power of Dragon moves[/td][td]The Underground
[/td][td]Dragon Fang[/td][td]Any Dragon-type move's power is increased by 10%[/td][td]Wild Bagon[/td][/tr][tr][td]
[/td][td]Dread Plate[/td][td]Raises power of Dark moves[/td][td]Old Chateau
[/td][td]Earth Plate[/td][td]Raises power of Ground moves[/td][td]Oreburgh Gate
[/td][td]Everstone[/td][td]Prevents user from evolving when equipped[/td][td]Snowpoint City
[/td][td]Exp. Share[/td][td]This Pokémon gets EXP from battle even if it isnt used when equipped[/td][td]Eterna City
[/td][td]Expert Belt[/td][td]Slightly raises power of Super Effective moves[/td][td]Route 221[/td][/tr][tr][td]
[/td][td]Fist Plate[/td][td]Raises power of Fighting moves[/td][td]Route 215
[/td][td]Flame Orb[/td][td]Induces Burn status to holder[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Flame Plate[/td][td]Raises power of Fire moves[/td][td]The Underground
[/td][td]Focus Band[/td][td]May prevent fainting by leaving the user with 1 HP from a KOing move[/td][td]Battle Frontier (48 Battle Points)[/td][/tr][tr][td]
[/td][td]Focus Sash[/td][td]Leaves 1 HP if hit by a KOing move when HP is full[/td][td]Route 221
[/td][td]Full Incense[/td][td]Holder always attacks last[/td][td]Veilstone City[/td][/tr][tr][td]
[/td][td]Green Scarf[/td][td]When attached, raises Smart stat in Super Contests[/td][td]Pastoria City (Leading Pokémon's Smart stat must be 200 or more)[/td][/tr][tr][td]
[/td][td]Grip Claw[/td][td]Prolongs number of turns of trapping attacks[/td][td]Wayward Cave
[/td][td]Hard Stone[/td][td] Any Rock-type move's power is increased by 10%[/td][td]The Underground
[/td][td]Heat Rock[/td][td]Prolongs number of turns of Sunny Day[/td][td]The Underground (fewer found in Pearl post-National Dex)[/td][/tr][tr][td]
[/td][td]Icicle Plate[/td][td]Raises power of Ice moves[/td][td]Route 217
[/td][td]Icy Rock[/td][td]Prolongs number of turns of Hail[/td][td]The Underground[/td][/tr][tr][td]
[/td][td]Insect Plate[/td][td]Raises power of Bug moves[/td][td]The Underground
[/td][td]Iron Ball[/td][td]Lowersspeed of holder, also makes Flying-types and Levitate Ability usingPokémon vulnerable to Ground moves when equipped to them[/td][td]Iron Island
[/td][td]Iron Plate[/td][td]Raises power of Steel moves[/td][td]The Underground
[/td][td]King's Rock[/td][td]May cause opponent to Flinch[/td][td]Wild Poliwhirl (Post-National Dex)
[/td][td]Lagging Tail[/td][td]Holder always attacks last[/td][td]Route 226
[/td][td]Lax Incense[/td][td]Enemy's chance of landing a Critical Hit is lowered by 5%; attach to a female Wobbuffet and breed to get Wynaut[/td][td]Route 225[/td][/tr][tr][td]
[/td][td]Leftovers[/td][td]HP Increases by 1/16th each turn[/td][td]Victory Road
[/td][td]Life Orb[/td][td]Increases attack damage but decreases HP whenever you deal damage[/td][td]Stark Mountain[/td][/tr][tr][td]
[/td][td]Light Ball[/td][td]Pikachu's Attack & Special Attack increases by x2[/td][td]Wild Pikachu[/td][/tr][tr][td]
[/td][td]Light Clay[/td][td]Prolongs effect of Reflect and Light Screen[/td][td]The Underground
[/td][td]Luck Incense[/td][td]Doubles amount of money rewards when equipped to a Pokemon in the party[/td][td]Ravaged Path[/td][/tr][tr][td]
[/td][td]Lucky Egg[/td][td]Pokémon this item is attached to gets more EXP in battle[/td][td]Wild Chansey[/td][/tr][tr][td]
[/td][td]Lucky Punch[/td][td]If attached to Chansey, Critical Hit ratio rises[/td][td]Wild Happiny[/td][/tr][tr][td]
[/td][td]Lustrous Orb[/td][td]Raises the Water and Dragon-type moves of Palkia[/td][td]Mt. Coronet[/td][/tr][tr][td]
[/td][td]Macho Brace[/td][td]Cuts Speed in half but increases Effort Values[/td][td]Pastoria City (show three variations of Burmy)[/td][/tr][tr][td]
[/td][td]Magnet[/td][td]Any Electric-type move's power is increased by 10%[/td][td]Iron Island[/td][/tr][tr][td]
[/td][td]Meadow Plate[/td][td]Raises power of Grass moves[/td][td]The Underground
[/td][td]Mental Herb[/td][td]Removes Infatuation status; can only be used once[/td][td]Route 216[/td][/tr][tr][td]
[/td][td]Metal Coat[/td][td]Any Steel-type move's power is increased by 10%[/td][td]Iron Island
[/td][td]Metal Powder[/td][td]If attached to Ditto, its Defense and Sp. Defense are raised by x2[/td][td]Wild Ditto[/td][/tr][tr][td]
[/td][td]Metronome[/td][td]Raises power of move if used consecutively[/td][td]Veilstone Game Corner (1,000 Coins)
[/td][td]Mind Plate[/td][td]Raises power of Psychic moves[/td][td]Solaceon Ruins
[/td][td]Miracle Seed[/td][td]Any Grass-type move's power is increased by 10%[/td][td]Floaroma Meadow
[/td][td]Muscle Band[/td][td]Slightly raises power of Physical moves[/td][td]Battle Frontier (48 Battle Points)[/td][/tr][tr][td]
[/td][td]Mystic Water[/td][td]Any Water-type move's power is increased by 10%[/td][td]Pastoria City
[/td][td]Nevermelt Ice[/td][td]Any Ice-type move's power is increased by 10%[/td][td]Snowpoint Temple
[/td][td]Odd Incense[/td][td]Raises power of Psychic attacks[/td][td]Solaceon Ruins[/td][/tr][tr][td]
[/td][td]Pink Scarf[/td][td]When attached, raises Cute stat in Super Contests[/td][td]Pastoria City (Leading Pokémon's Cute stat must be 200 or more)[/td][/tr][tr][td]
[/td][td]Platinum Orb[/td][td]Raises the Ghost and Dragon-type moves of Giratina & Transforms it to Origin Forme. Cannot be traded to Diamond & Pearl[/td][td]Torn World[/td][/tr][tr][td]
[/td][td]Poison Barb[/td][td]Any Poison-type move's power is increased by 10%[/td][td]Route 206
[/td][td]Power Anklet[/td][td]Lowers Speed, increases EV for Speed[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Band[/td][td]Lowers Speed, increases EV for Sp.Defense[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Belt[/td][td]Lowers Speed, increases EV for Defense[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Bracer[/td][td]Lowers Speed, increases EV for Attack[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Herb[/td][td]Allows user to omit first turn of charge-up required moves; can only be used once[/td][td]Battle Frontier (32 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Lens[/td][td]Lowers Speed, increases EV for Sp.Attack[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Power Weight[/td][td]Lowers Speed, increases EV for HP[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Pure Incense[/td][td]Lowers encounter rate of wild Pokémon if equipped to first Pokémon of party[/td][td]Route 221[/td][/tr][tr][td]
[/td][td]Quick Claw[/td][td]The Pokémon holding this may attack first[/td][td]Jubilife City[/td][/tr][tr][td]
[/td][td]Quick Powder[/td][td]If attached to Ditto, its Defense and Sp. Defense are raised by x2[/td][td]Wild Ditto[/td][/tr][tr][td]
[/td][td]Razor Claw[/td][td]Raises chances of landing a Critical Hit[/td][td]Route 224
[/td][td]Razor Fang[/td][td]Raises chance of causing the foe to Flinch[/td][td]Route 214
[/td][td]Red Scarf[/td][td]When attached, raises Cool stat in Super Contests[/td][td]Pastoria City (Leading Pokémon's Cool stat must be 200 or more)[/td][/tr][tr][td]
[/td][td]Rock Incense[/td][td]Raises power of Rock attacks[/td][td]Fuego Ironworks[/td][/tr][tr][td]
[/td][td]Rose Incense[/td][td]Raises power of Grass attacks[/td][td]Route 212[/td][/tr][tr][td]
[/td][td]Scope Lens[/td][td]Increases chances of landing a Critical Hit[/td][td]Battle Frontier[/td][/tr][tr][td]
[/td][td]Sea Incense[/td][td]Any Water-type move's power is increased by 5%; attach to female Marill and breed to get Azurill[/td][td]Route 204[/td][/tr][tr][td]
[/td][td]Sharp Beak[/td][td]Any Flying-type move's power is increased by 10%[/td][td]Wild Fearow and Doduo (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Shed Shell[/td][td]Always allows holder to switch out[/td][td]Route 228
[/td][td]Shell Bell[/td][td] User restores 1/8th of maximum HP when damage is inflicted onto the opponent[/td][td]Hearthome City[/td][/tr][tr][td]
[/td][td]Shoal Salt[/td][td]When equipped, the user recovers a small amount of HP every turn.[/td][td]Must transfer from Ruby, Sapphire or Emerald (Shoal Cave)[/td][/tr][tr][td]
[/td][td]Shoal Shell[/td][td]Has no effect or purpose in the Sinnoh region; useful only in the Hoenn region.[/td][td]Must transfer from Ruby, Sapphire or Emerald (Shoal Cave)[/td][/tr][tr][td]
[/td][td]Silk Scarf[/td][td]Any Normal-type move's power is increased by 10%[/td][td]Veilstone Game Corner (1,000 Coins)[/td][/tr][tr][td]
[/td][td]Silver Powder[/td][td]Any Bug-type move's power is increased by 10%[/td][td]Eterna Forest[/td][/tr][tr][td]
[/td][td]Sky Plate[/td][td]Raises power of Flying moves[/td][td]Pokémon League
[/td][td]Smoke Ball[/td][td]You will always run from Wild Pokémon without fail[/td][td]Route 210
[/td][td]Smooth Rock[/td][td]Prolongs number of turns of Sandstorm[/td][td]The Underground[/td][/tr][tr][td]
[/td][td]Soft Sand[/td][td]Any Ground-type move's power is increased by 10%[/td][td]Mt. Coronet
[/td][td]Soothe Bell[/td][td]Raises Happiness easier[/td][td]Pokémon Mansion[/td][/tr][tr][td]
[/td][td]Soul Dew[/td][td]Raises Latios & Latias' Sp. Attack and Sp. Defense by 50%.[/td][td]Must transfer from Ruby, Sapphire or Emerald (Attached to Latias/Latios on Southern Island)[/td][/tr][tr][td]
[/td][td]Spell Tag[/td][td]Any Ghost-type move's power is increased by 10%[/td][td]Route 217
[/td][td]Splash Plate[/td][td]Raises power of Water moves[/td][td]Route 219
[/td][td]Spooky Plate[/td][td]Raises power of Ghost moves[/td][td]Amity Square
[/td][td]Stick[/td][td]If attached to Farfetch'd, Critical Hit ratio rises[/td][td]Wild Farfetch'd (Post-National Dex)
[/td][td]Sticky Barb[/td][td]Whenequipped, the user receives damage every turn; the opponent willreceive damage every turn instead if they use a physical attack[/td][td]Veilstone Dept. Store (5th Floor trainer)
[/td][td]Stone Plate[/td][td]Raises power of Rock moves[/td][td]The Underground
[/td][td]Thick Club[/td][td]If attached to Cubone or Marowak, their Attack rises by x2[/td][td]Wild Cubone[/td][/tr][tr][td]
[/td][td]Toxic Orb[/td][td]Induces Poison status to holder[/td][td]Battle Frontier (16 Battle Points)[/td][/tr][tr][td]
[/td][td]Toxic Plate[/td][td]Raises power of Poison moves[/td][td]Great Marsh
[/td][td]Twistedspoon[/td][td] Any Psychic-type move's power is increased by 10%[/td][td]Wild Abra and Kadabra[/td][/tr][tr][td]
[/td][td]Wave Incense[/td][td]Raises power of Water attacks[/td][td]Route 210[/td][/tr][tr][td]
[/td][td]White Herb[/td][td]Cures any status effect; can only be used once[/td][td]Battle Frontier (32 Battle Points)
[/td][td]Wide Lens[/td][td]Slightly raises accuracy of moves[/td][td]Veilstone Game Corner (1,000 Coins)
[/td][td]Wise Glasses[/td][td]Slightly raises power of special moves[/td][td]Celestic Town (8:00am - 3:59pm)[/td][/tr][tr][td]
[/td][td]Yellow Scarf[/td][td]When attached, raises Tough stat in Super Contests[/td][td]Pastoria City (Leading Pokémon's Tough stat must be 200 or more)[/td][/tr][tr][td]
[/td][td]Zap Plate[/td][td]Raises power of Electric moves[/td][td]The Underground
[/td][td]Zoom Lens[/td][td]Accuracy increases if user is attacked by foe first in a turn[/td][td]Veilstone Game Corner (1,000 Coins)[/td][/tr][/table]
[/td][td]Calcium[/td][td]Raises a single Pokémon's base Special Attack stat[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]Carbos[/td][td]Raises a single Pokémon's base Speed stat[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]HP Up[/td][td]Raises a single Pokémon's base HP[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]Iron[/td][td]Raises a single Pokémon's base Defense stat[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]PP Max[/td][td]Maximizes the PP of one move of a selected Pokémon[/td][td]Using Dowsing Machine Pokétch App.[/td][td]N/A[/td][/tr][tr][td]
[/td][td]PP Up[/td][td]Raises the maximum PP for one move of a selected Pokémon[/td][td]Route 213
[/td][td]Protein[/td][td]Raises a single Pokémon's base Attack stat[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]Rare Candy[/td][td]Raises a single Pokémon's Level by one[/td][td]Route 214
[/td][td]Zinc[/td][td]Raises a single Pokémon's base Special Defense stat[/td][td]Veilstone Dept. Store (2nd Floor)
[/td][td]Dawn Stone[/td][td]Evolves a male Kirlia and female Snowrunt into Gallade and Froslass[/td][td]Mt. Coronet
[/td][td]Deepseascale[/td][td]Evolves Clamperl to Gorebyss when equipped and traded[/td][td]Wild Relicanth, Chinchou and Lanturn (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Deepseatooth[/td][td]Evolves Clamperl to Huntail when equipped and traded[/td][td]Wild Carvanha and Sharpedo (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Dragon Scale[/td][td]Evolves Seadra into Kingdra when equipped and traded[/td][td]Wild Horsea, Seadra, Dratini and Dragonair (Post-National Dex)[/td][/tr][tr][td]
[/td][td]Dubious Disc[/td][td]Evolves Porygon2 into Porygon-Z when equipped and traded[/td][td]Route 225[/td][/tr][tr][td]
[/td][td]Dusk Stone[/td][td]Evolves Murkrow and Misdreavus into Honchkrow and Mismagius[/td][td]Galactic Warehouse
[/td][td]Electrizer[/td][td]Evolves Electabuzz into Electivire when equipped and traded[/td][td]Valley Windworks
[/td][td]Fire Stone[/td][td]A stone that can be used to evolve Growlithe, Vulpix and Eevee[/td][td]Fuego Ironworks
[/td][td]King's Rock[/td][td]Used to evolve Poliwhirl and Slowpoke into Politoed and Slowking when equipped and traded[/td][td]Wild Poliwhirl (Post-National Dex)
[/td][td]Leaf Stone[/td][td]A stone that can be used to evolve Gloom, Weepinbell, Exeggcute, and Nuzleaf[/td][td]Floaroma Meadow
[/td][td]Magmarizer[/td][td]Evolves Magmar into Magmortar when equipped and traded[/td][td]Route 214
[/td][td]Metal Coat[/td][td]Evolves Onix and Scyther into Steelix and Scizor when equipped and traded[/td][td]Iron Island
[/td][td]Moon Stone[/td][td]A stone that can be used to evolve Nidorina, Nidorino, Clefairy, Jigglypuff and Skitty[/td][td]The Underground
[/td][td]Oval Stone[/td][td]Evolves Happiny into Chansey when equipped and leveled at Morning or Day (4:00am - 7:59pm)[/td][td]Lost Tower
[/td][td]Protector[/td][td]Evolves Rhydon into Rhyperior when equipped and traded[/td][td]Iron Island
[/td][td]Razor Claw[/td][td]Evolves Sneasel into Weavile when equipped and leveled up at Night (8:00pm - 4:00am)[/td][td]Route 224
[/td][td]Razor Fang[/td][td]Evolves Gligar into Gliscor when equipped and leveled up at Night (8:00pm - 4:00am)[/td][td]Route 214
[/td][td]Reaper Cloth[/td][td]Evolves Dusclops into Dusknoir when equipped and traded[/td][td]Acuity Lakefront
[/td][td]Shiny Stone[/td][td] Evolves Togetic and Roselia into Togekiss and Roserade[/td][td]Route 228
[/td][td]Sun Stone[/td][td]A stone that can be used to evolve Gloom and Sunkern[/td][td]The Underground
[/td][td]Thunderstone[/td][td]A stone that can be used to evolve Pikachu and Eevee[/td][td]Sunnyshore City
[/td][td]Up-Grade[/td][td]Evolves Porygon into Porygon2 when equipped and traded[/td][td]Eterna Galactic Building
[/td][td]Water Stone[/td][td]A stone that can be used to evolve Poliwhirl, Shellder, Staryu, Eevee and Lombre[/td][td]Sunnyshore City
[/td][td]Cherish Ball[/td][td]Normal chance of catching a Pokémon[/td][td]Unobtainable within the game; holds Pokémon given away at official events[/td][td]N/A[/td][/tr][tr][td]
[/td][td]Dive Ball[/td][td]If underwater, a 3.5 times chance of catching a Pokémon; otherwise it's a normal chance of catching a Pokémon[/td][td]Solaceon Town[/td][td]N/A[/td][/tr][tr][td]
[/td][td]Dusk Ball[/td][td]x4 catch rate if Night-time or in dark areas[/td][td]Oreburgh City
[/td][td]Great Ball[/td][td]x1.5 chance of catching a Pokémon than using a standard Poké Ball[/td][td]Pokémart (Must have at least 3 Badges)
[/td][td]Heal Ball[/td][td]Heals the Pokémon and removes status effects upon capture[/td][td]Oreburgh City
[/td][td]Luxury Ball[/td][td]Normal chance of catching a Pokémon; raises the captured Pokémon's Happiness rating once caught [/td][td]Pokémart (Some)
[/td][td]Master Ball[/td][td]Captures wild Pokémon without fail[/td][td]Galactic HQ
[/td][td]Nest Ball[/td][td]The lower the Pokémon's level, the higher the chance of capture is[/td][td]Pokémart (Some)
[/td][td]Net Ball[/td][td]Normal Chance of Catching a Pokémon unless it's a Bug or Water type in which it's a 3x normal chance[/td][td]Pokémart
[/td][td]Park Ball[/td][td]Captures Pal Park-transfered Pokémon without fail[/td][td]Pal Park (Cannot be used outside Pal Park)[/td][td]N/A[/td][/tr][tr][td]
[/td][td]Poké Ball[/td][td]Normal chance of catching a Pokémon[/td][td]Pokémart
[/td][td]Premier Ball[/td][td]Normal chance of catching a Pokémon[/td][td]Purchase 10 Poké Balls to receive 1 Premier Ball[/td][td]N/A[/td][/tr][tr][td]
[/td][td]Quick Ball[/td][td]For every 5 turns in Battle, the capture rate decreases[/td][td]Pokémart (Some)
[/td][td]Repeat Ball[/td][td]A 3x chance of capturing Pokémon if you already have one of the same breed, otherwise it's a normal chance of catching a Pokémon[/td][td]Pokémart (Some)
[/td][td]Safari Ball[/td][td]1.5x chance of catching a Pokémon[/td][td]Great Marsh (Cannot be used outside Great Marsh)[/td][td]N/A[/td][/tr][tr][td]
[/td][td]Timer Ball[/td][td]For every ten turns in battle, the chance of catching the Pokémon rises[/td][td]Pokémart (Some)
[/td][td]Ultra Ball[/td][td]2x chance of catching a Pokémon than using a standard Poké Ball[/td][td]Pokémart (Must have at least 5 Badges)| Picture | Name | Effect | Location |
![]() | Azure Flute | Plays a melody that's beyond this world; opens the stairway to Arceus | N/A - Requires Nintendo Mystery Gift Event |
![]() | Battle Recorder | Portable Version of Battle Recorder used to save and view past battles | Jubilife City |
![]() | Bicycle | Allows for faster travel. Press B to change gears | Eterna City |
![]() | Coin Case | Used for storing Game Corner Coins | Veilstone City |
![]() | Coupon 1 | Coupon 1 of 3 for redeeming the Pokétch | Jubilife City |
![]() | Coupon 2 | Coupon 2 of 3 for redeeming the Pokétch | Jubilife City |
![]() | Coupon 3 | Coupon 3 of 3 for redeeming the Pokétch | Jubilife City |
![]() | Explorer Kit | Used for going into the Sinnoh Underground | Eterna City |
![]() | Fashion Case | Stores the Accessories for the Super Contests | Jubilife City |
![]() | Galactic Key | Opens the door to Team Galaxy HQ | Galactic HQ (Veilstone City) |
![]() | Glacidia Flower | Used to Transform Land Forme Shaymin into Sky Forme | Floaroma Town With Movie Shaymin in party |
![]() | Good Rod | Hooks Water Pokémon of higher levels | Route 209 |
![]() | Journal | Records the in-game progress | Twinleaf Town |
![]() | Lunar Wing | Used for warding off the nightmares of child in Canalave City | Fullmoon Island |
![]() | Member Card | A 50-year old Key for accessing the motel in Canalave City; allows access to battle Darkrai | N/A - Requires Nintendo Mystery Gift Event |
![]() | Oak's Letter | A Letter from Professor Oak to be taken to Route 224; allows access to battle Shaymin | N/A - Requires Nintendo Mystery Gift Event |
![]() | Old Charm | An ancient item for delivery to the elders in Celestic Town. Made from Pokémon bones | Route 210 |
![]() | Old Rod | Hooks Water Pokémon | Jubilife City |
![]() | Pal Pad | Stores your friends Friend Codes | Oreburgh City |
![]() | Parcel | A parcel for your rival | Twinleaf Town |
![]() | Poffin Case | Stores the Poffin that you create from Berries | Hearthome City |
![]() | Point Card | Records your Battle Points from the Battle Tower | Battle Frontier |
![]() | Poké Radar | Locates hidden Pokémon in the grass; requires 50 steps to charge | Sandgem Town (Post-National Dex) |
![]() | Seal Case | Stores Seals for Poké Ball decorations | Solaceon Town |
![]() | Secret Key | Used to access special room in Eterna Galactic Building | Wi-Fi Mystery Gift |
![]() | Secret Potion | Used to heal Psyduck flock | Valor Lakefront |
![]() | Sprayduck | Used to water Berry Trees | Floaroma Town |
![]() | Storage Key | Opens the door to Team Galaxy Warehouse | Veilstone City |
![]() | Suite Key | Opens door at Grand Lake Hotel | Route 213 |
![]() | Super Rod | Hooks Water Pokémon of much higher levels and different breeds | Fight Area |
![]() | Town Map | Allows you to check the many areas of Sinnoh | Jubilife City |
![]() | VS Seeker | Allows you to rebattle trainers | Route 207 |
![]() | Works Key | The key for accessing the Valley Windworks | Floaroma Meadow |
| Picture | Name | Effect | N/A Because |
![]() | Boat Ticket | Ticket for the Luxury Liner SS Anne | The SS Anne is not in Sinnoh |
![]() | Contest Pass | Allows entry into Pokémon Contests | Super Contests do not require passes to enter |
![]() | Magma Rock | Mystical item that maintains the Stark Mountain's volcanic activity | No actual purpose known |
![]() | Red Chain | A mythical item created by the Sinnoh Legendary Trio to awaken Dialga/Palkia | Dialga/Palkia awaken on their own |
![]() | Rule Book | User's guide to online trading | Users set guidelines for trading |
![]() | Seal Sack | Holds up to 10 Seals | Replaced with Seal Case |
![]() | Treasure Sack | Holds treasures found Underground | Replaced with selections usable only in The Undergound |

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