Originally posted by kazaf at 2005-9-16 05:21 PM:
好多trainer = =
勁易無basic = =
整體:唔算強…
Originally posted by 回天死聖 at 2005-9-16 05:49 PM:
咦?
我次次都係第二turn出到dark呆王+金銀呆王ge?
同埋守護玉用黎做咩XD?
Originally posted by 2203 at 2005-9-16 10:31 PM:
小拉鏈鬼多加兩張...
雖然TV REPORTER...ROCKET MISSION也是不錯的...可是四張太多...減一兩張也可以...
守護玉和力碎...又是太多...兩邊也減點吧...
DARK呆獸王太多...小呆獸也進化不了那麼多啦...又減...
還有一些可以減的...可是我不詳列啦...
這樣就可以空出很多空間放其他卡了~~
===
對了...拉鏈鬼EX的能力是怎樣的?(沒看過...)
Originally posted by 回天死聖 at 2005-9-17 01:31 PM:
第一/TV同R'S MISSION一定要齊4否則會死得好慘=________=
第二/守護玉有兩用途,一/防弱點,二/掉,力碎要4張因為要俾拉鏈/呆王加攻
DARK呆王要4張因為副野冇4張好難DARW中,呢副有PM回收裝置就可以回上手再出黎打 ...
Originally posted by 2203 at 2005-9-17 06:25 PM:
第一......我不知道了...你喜歡...
第二......可是你有四張育成代替啊...我沒提議減育成...就是因為育成比起「博」抽中進化卡更好得多...想想...場上只有一隻小呆獸.....盡手上有三、四張呆獸王有啥用呢?反而佔了其他卡的位子...就算不想減...至小也減一張吧...
又...如果場上只有小拉鍊鬼...你會想抽中呆獸王還是育成?=.=+
所以寧願多加幾張pokeball...
而且你有四張R ball呀!
R ball x4+育成 X4 + D呆獸王 x4 +呆獸王 X2+ n張抽牌卡...抽中機率=14(+n)/60=23.333333333333333333333...%(+n)!
呆獸王重要也不須要五分之一的抽中率吧...(汗
==
另...那多加一至兩張小拉鍊鬼好嗎?
牠進化後可是EX呀...只有兩張怎麼行...
Originally posted by 回天死聖 at 2005-9-18 12:55 AM:
tv/R'S MISSION某方面要掉育成黎追加拉鏈攻擊力xD
兩張對呢副野絕對夠~因為有PM回收裝置XD
Originally posted by 回天死聖 at 2005-9-17 01:31 PM:
第一/TV同R'S MISSION一定要齊4否則會死得好慘=________=
第二/守護玉有兩用途,一/防弱點,二/掉,力碎要4張因為要俾拉鏈/呆王加攻
DARK呆王要4張因為副野冇4張好難DARW中,呢副有PM回收裝置就可以回上手再出黎打 ...
Originally posted by fireze at 2005-9-18 06:03 PM:
咪拉鏈鬼EX原來係掉力碎/守護玉加攻架?
好新奇喎真係~ [E-TeH]
你D比例又真係怪D既....
唔落Surprise! Time Machine?
好好玩個喎~~~~
Originally posted by fireze at 2005-9-18 06:03 PM:
咪拉鏈鬼EX原來係掉力碎/守護玉加攻架?
好新奇喎真係~ [E-TeH]
你D比例又真係怪D既....
唔落Surprise! Time Machine?
好好玩個喎~~~~
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