Originally posted by Kimo at 2005-8-17 12:12:
赫拉又替身又忍耐...要求其一招算啦...另一招換超角(忍耐戰術公式配招)
鋼蛇咁配法我真係見都未見過...小心被先讀就是了,努力值其實不用加防,加特防吧
幸蛋睇黎特性係玩天恩~~~總之祈雨一D用都冇,用得黎已經 ...
Originally posted by oscar at 2005-8-17 12:18 PM:
其實我這team是先利用叉幅劇毒對手,再用赫拉做主攻
如果赫拉有難,就找其餘四隻之一出來對戰
Originally posted by 夕陽無限好 at 2005-8-17 12:19:
其實你講緊咩??[E-QuM]
Originally posted by oscar at 17-8-2005 12:18:
其實我這team是先利用叉幅劇毒對手,再用赫拉做主攻
如果赫拉有難,就找其餘四隻之一出來對戰
Originally posted by Kimo at 2005-8-17 12:24:
要用到劇毒既話,有一大堆高防pm可以用
真係唔明你點解偏偏要用叉蝠lee種低防pm落毒...orz
而且你換叉蝠出黎已經要食一招,換番赫拉又要食多招...orz
Originally posted by oscar at 2005-8-17 12:22 PM:
整隊的戰略
沒有戰略,死攻爛攻是沒有的~
Originally posted by 夕陽無限好 at 2005-8-17 12:38:
我就係死攻架[E-FeB]
Originally posted by oscar at 2005-8-17 12:41 PM:
死攻的隊伍很容易被攻破的~
用少少策略就可反攻對方
Originally posted by 夕陽無限好 at 2005-8-17 12:44:
哦,咁我可以點做??[E-QuM]
Originally posted by 夕陽無限好 at 2005-8-17 12:47:
唔講招得唔得??
Originally posted by oscar at 2005-8-17 12:50 PM:
盡量講,不講都算了~
Originally posted by 夕陽無限好 at 2005-8-17 12:59 PM:
就係得依幾隻
Originally posted by latios at 2005-8-17 01:04 PM:
呢個都叫team.....
Originally posted by latios at 2005-8-17 01:04 PM:
呢個都叫team.....
Originally posted by 可愛的兔兒 at 2005-8-17 13:40:
赫拉又替身又忍耐....
得起死回生做攻擊浪費了赫拉的高攻擊力 , 對手不攻擊你的話起死回生就冇用 , 靠劍舞+起死回生破綻太大 , 玩忍耐的話就入超角吧~性格最好+速
鋼蛇配法真夠奇門......冇意見 , 但對盾而言幾 ...
Originally posted by 可愛的兔兒 at 2005-8-17 01:40 PM:
赫拉又替身又忍耐....
得起死回生做攻擊浪費了赫拉的高攻擊力 , 對手不攻擊你的話起死回生就冇用 , 靠劍舞+起死回生破綻太大 , 玩忍耐的話就入超角吧~性格最好+速
鋼蛇配法真夠奇門......冇意見 , 但對盾而言幾 ...
Originally posted by oscar at 2005-8-17 01:53 PM:
有特攻pm的~
幸福蛋~~~
Originally posted by 可愛的兔兒 at 2005-8-17 02:10 PM:
你打算用幸福蛋殺人?
Originally posted by 可愛的兔兒 at 2005-8-17 14:10:
你打算用幸福蛋殺人?
Originally posted by oscar at 17-8-2005 15:43:
幸運蛋特攻都不錯~有75種族值~
xdddd
Originally posted by oscar at 2005-8-17 04:29 PM:
天之恩賜
這個特性?
有什麼用?
Originally posted by latios at 2005-8-17 16:34:
兩倍追加效果
Originally posted by oscar at 2005-8-17 04:40 PM:
不太明白什麼是追加效果...
Originally posted by 剎那 at 2005-8-17 10:21 PM:
幸福蛋死了通通送你一個鬼火就可以阿彌陀佛
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